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Computer graphics : principles and practice / James D. Foley ... [et al.].

Contributor(s): Material type: TextTextPublication details: New Delhi : Pearson Education, 1996.Edition: 2nd ed. in CDescription: xxiii, 1174 p., [64] p. of col. plates : ill. ; 24 cmISBN:
  • 0201848406
Subject(s): DDC classification:
  • 006.6 COM 2004 20
LOC classification:
  • T385 .C5735 1995
Contents:
Ch. 1. Introduction -- Ch. 2. Programming in the Simple Raster Graphics Package (SRGP) -- Ch. 3. Basic Raster Graphics Algorithms for Drawing 2D Primitives -- Ch. 4. Graphics Hardware -- Ch. 5. Geometrical Transformations -- Ch. 6. Viewing in 3D -- Ch. 7. Object Hierarchy and Simple PHIGS (SPHIGS) -- Ch. 8. Input Devices, Interaction Techniques, and Interaction Tasks -- Ch. 9. Dialogue Design -- Ch. 10. User Interface Software -- Ch. 11. Representing Curves and Surfaces -- Ch. 12. Solid Modeling -- Ch. 13. Achromatic and Colored Light -- Ch. 14. The Quest for Visual Realism -- Ch. 15. Visible-Surface Determination -- Ch. 16. Illumination and Shading -- Ch. 17. Image Manipulation and Storage -- Ch. 18. Advanced Raster Graphics Architecture -- Ch. 19. Advanced Geometric and Raster Algorithms -- Ch. 20. Advanced Modeling Techniques -- Ch. 21. Animation -- Appendix: Mathematics for Computer Graphics.
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Item type Current library Call number Copy number Status Date due Barcode
Books Books Premier University Faculty of Engineering Library 006.6 COM 2004 1 Available 7334
Books Books Premier University Faculty of Engineering Library 006.6 COM 2004 2 Available 7335
Books Books Premier University Faculty of Engineering Library 006.6 COM 2004 3 In transit from Premier University Law Library to Premier University Central Library since 12/09/2017 7336
Books Books Premier University Faculty of Engineering Library 006.6 COM 2004 4 Available 7337
Books Books Premier University Faculty of Engineering Library 006.6 S736 2000 5 Available 3971
Books Books Premier University Faculty of Engineering Library 006.6 S445 2003 6 Available 14268
Books Books Premier University Faculty of Engineering Library 006.6 S445 2003 7 Available 14269
Books Books Premier University Faculty of Engineering Library 006.6 S445 2003 8 Available 14270
Books Books Premier University Faculty of Engineering Library 006.6 COM 2004 8 Available 7333

Includes bibliographical references (p. 1113-1115) and index.

Ch. 1. Introduction -- Ch. 2. Programming in the Simple Raster Graphics Package (SRGP) -- Ch. 3. Basic Raster Graphics Algorithms for Drawing 2D Primitives -- Ch. 4. Graphics Hardware -- Ch. 5. Geometrical Transformations -- Ch. 6. Viewing in 3D -- Ch. 7. Object Hierarchy and Simple PHIGS (SPHIGS) -- Ch. 8. Input Devices, Interaction Techniques, and Interaction Tasks -- Ch. 9. Dialogue Design -- Ch. 10. User Interface Software -- Ch. 11. Representing Curves and Surfaces -- Ch. 12. Solid Modeling -- Ch. 13. Achromatic and Colored Light -- Ch. 14. The Quest for Visual Realism -- Ch. 15. Visible-Surface Determination -- Ch. 16. Illumination and Shading -- Ch. 17. Image Manipulation and Storage -- Ch. 18. Advanced Raster Graphics Architecture -- Ch. 19. Advanced Geometric and Raster Algorithms -- Ch. 20. Advanced Modeling Techniques -- Ch. 21. Animation -- Appendix: Mathematics for Computer Graphics.

CSE,EEE

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