Applying UML and patterns : an introduction to object-oriented analysis and design and the unified process / Craig Larman.
Material type: TextPublication details: New Delhi : Pearson, 2002.Edition: 2nd edDescription: xxi, 627 p. : ill. ; 27 cmISBN:- 0130925691 (alk. paper)
- 005.12 L318a 2002 22
- QA76.9.O35 L37 2002
Item type | Current library | Call number | Copy number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|
Books | Premier University Faculty of Engineering Library | 005.12 L318a 2002 | 1 | Available | 3958 |
Includes bibliographical references (p. 609-613) and index.
1. Object-Oriented Analysis and Design -- 2. Iterative Development and the Unified Process -- 3. Case Study: The NextGen POS System -- 4. Inception -- 5. Understanding Requirements -- 6. Use-Case Model: Writing Requirements in Context -- 7. Identifying Other Requirements -- 8. From Inception to Elaboration -- 9. Use-Case Model: Drawing System Sequence Diagrams -- 10. Domain Model: Visualizing Concepts -- 11. Domain Model: Adding Associations -- 12. Domain Model: Adding Attributes -- 13. Use-Case Model: Adding Detail with Operation Contracts -- 14. From Requirements to Design in this Iteration -- 15. Interaction Diagram Notation -- 16. GRASP: Designing Objects with Responsibilities -- 17. Design Model: Use-Case Realizations with GRASP Patterns -- 18. Design Model: Determining Visibility -- 19. Design Model: Creating Design Class Diagrams -- 20. Implementation Model: Mapping Designs to Code -- 21. Iteration 2 and its Requirements --
22. GRASP: More Patterns for Assigning Responsibilities -- 23. Designing Use-Case Realizations with GoF Design Patterns -- 24. Iteration 3 and Its Requirements -- 25. Relating Use Cases -- 26. Modeling Generalization -- 27. Refining the Domain Model -- 28. Adding New SSDs and Contracts -- 29. Modelling Behavior in Statechart Diagrams -- 30. Designing the Logical Architecture with Patterns -- 31. Organizing the Design and Implementation Model Packages -- 32. Introduction to Architectural Analysis and the SAD -- 33. Designing More Use-Case Realizing with Objects and Patterns -- 34. Designing a Persistence Framework with Patterns -- 35. On Drawing and Tools -- 36. Introduction to Iterative Planning and Project Issues -- 37. Comments on Iterative Development and the UP -- 38. More UML Notation.
CSE
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