Advanced Maya texturing and lighting / Lee Lanier.
Material type: TextPublication details: Indianapolis, IN : Wiley Technology Pub., c2008.Edition: Second editionDescription: xix, 475 pages : illustrations (chiefly col.) ; 26 cm. + 1 CD-ROM (4 3/4 in.)ISBN:- 9780470292730 (pbk. : CDROM)
- 006.6/96 L243a 2008 22
Item type | Current library | Call number | Copy number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|
Books | Premier University Central Library | 006.6/96 L243a 2008 | 1 | Available | 27714 |
Includes index.
Understanding lighting, color, and composition -- Applying the correct Maya light type -- Creating high-quality shadows -- Applying the correct material and 2D texture -- Applying 3D textures and projections -- Creating custom connections and applying color utilities -- Automating a scene with sampler nodes -- Harnessing the power of math utilities -- Improving textures through custom UVs, maps, and sliders -- Prepping for successful renders -- Raytracing with Maya software and mental ray -- Working with global illumination, final gather, and mental ray shaders -- Texturing and lighting with advanced techniques.
Computer Science and Engineering
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